(2023). Neural-PBIR Reconstruction of Shape, Material, and Illumination. Proceedings of the IEEE/CVF International Conference on Computer Vision (ICCV).

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(2022). Physics-Based Inverse Rendering using Combined Implicit and Explicit Geometries. Computer Graphics Forum.

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(2021). Differentiable Time-Gated Rendering. ACM Trans. Graph..

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(2020). Analytic Spherical Harmonic Gradients for Real-Time Rendering with Many Polygonal Area Lights. ACM Trans. Graph..

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